TPEGFX/2017-Q4: Difference between revisions
< TPEGFX
Jump to navigation
Jump to search
Daosheng Mu (talk | contribs) |
|||
Line 26: | Line 26: | ||
* WebVR | * WebVR | ||
** VR process | ** VR process | ||
*** {{Bug| | *** {{Bug|1392215}} - [meta] Implement VR thread for WebVR | ||
*** {{Bug|1362578}} - Move VRManager to its own process | |||
*** {{Bug| | ** Windows Mixed Reality devices support | ||
** Follow-up | |||
** | ** Telemetry | ||
*** Integrate with the internal dashboard, https://sql.telemetry.mozilla.org/dashboard/ | |||
* WebGL | |||
** {{Bug|1405600}} - WebGL2.0 gpu instancing crashes on Windows Nightly | |||
** | |||
** Telemetry | |||
*** | |||
* | |||
* [TODO] WebVR backlog for Q4 or 2018 | * [TODO] WebVR backlog for Q4 or 2018 | ||
** get perf/fps from Telemetry | ** get perf/fps from Telemetry | ||
Line 51: | Line 40: | ||
** Think about gfxCrititalNote from crash-stat | ** Think about gfxCrititalNote from crash-stat | ||
*** sync after 8/15 WebVR meetup | *** sync after 8/15 WebVR meetup | ||
* Others | |||
* Others | |||
=== Ethan Lin === | === Ethan Lin === |
Revision as of 03:18, 23 October 2017
GFX Topics(from high to low priority)
- bug 1388995 gfx Stability
- WR-nightly(Target at FF59)
- Paint correctness (Top 50 sites)
- Performance
- Stability
- WebRender
- Animations(1371101)
- Retained DisplayList/SVG performance
- Paint correctness(buglist)
Goal
ChihYi Leu
- bug 1371190 - Update ANGLE to chromium/3229
- landed
- bug 1393383 - Support non-uniform radius for box shadow
- WIP on Gecko glue code
- TODO
- WebRender issues after Updating ANGLE (bug 1371190)
- Investigate recently happened intermittent mochitest OOM fails(bug 1393383)
Daosheng Mu
- WebVR
- VR process
- bug 1392215 - [meta] Implement VR thread for WebVR
- bug 1362578 - Move VRManager to its own process
- Windows Mixed Reality devices support
- Follow-up
- Telemetry
- Integrate with the internal dashboard, https://sql.telemetry.mozilla.org/dashboard/
- VR process
- WebGL
- bug 1405600 - WebGL2.0 gpu instancing crashes on Windows Nightly
- [TODO] WebVR backlog for Q4 or 2018
- get perf/fps from Telemetry
- video card from Telemetry
- VR process with Rust
- Think about gfxCrititalNote from crash-stat
- sync after 8/15 WebVR meetup
- Others
Ethan Lin
- Layers-Free
- Add Basic Infrastructure
- Support mask function
- Support filter function
- Support fallback path
- Add invalidation mechanism for fallback
- Investigate failures on try server
- [TBD]Investigate SVG performance issues
- Debug tool
- Have a better to way to debug layers-free display problems
- Turn on advanced background image by default
- Prepare and mentor topics for newcomers
Jerry Shih
- WR improvement
- Handle buffer allocation failed problem.
- Check the performance of WR image passing.
- Profile the flow for video playback with WR(cooperate with nical).
- Quantum flow related bug
- Resolve some QF related bug.
- Stability
- Build up a group to triage the crash bug per week and fix them.
- [TBD]Try to design the simplified model for device-reset flow.
- [TODO] mentor
- Handle the device-reset problem in video case
- TODO (mid of Jan review first two itmes)
- breackdown every item into one small bug(less than one month)
- mentor topics
- Team influence
Kevin Chen
- gfx Stability
- TDR
- Handle Video TDR
- [TBD]TDR fallback refactor
- unify the recovery path of 'killGPU' and 'device reset'
- Stability triage
- focus WR-stability
- TDR
- WR
- focus on try failures of Quantum Render
- TODO
- breackdown every item into one small bug(between two week or less than one month)
- frequently bugzilla updates
Morris Tseng
- Layers-free
- Item conversion
- Support css filter
- Support svg filter
- Item conversion
- WR improvement
- Support all filter(css/svg) mode.
- Debugging tool.
- Table refactor
- A efficient way to iterator column of table. (mentoring or implementing)
- [TODO] follow up with QA support
- [TODO] Mentoring.
Peter Chang
- OMTA
- Works in compositor side
- [Done]Add sampleanimation(bug 1345017) ~ two weeks
- [Done]enable WebRender OMTA by default(bug 1358437)
- Support OMTA testing flow
- move OMTA testing methods into share sub-protocol(bug 1316906)
- Works in compositor side
Vincent Liu
- gfx Stability
- bug 1367689 - [Done] Make Wrench work with gecko
- bug 1371546 - [Done] Intermittent short.mp4.lastframe.html,test_WaitingToEndedTransition_mp4.html,test_selftest.html | application crashed [@ mozilla::wr::RenderTextureHost::~RenderTextureHost]
- bug 1379545 - [Done] Start up crash with combination of WR.enable, WR.force-angle=false
- bug 1374254 - [Working] Crash in RtlpWaitOnCriticalSection | RtlpEnterCriticalSectionContended | RtlEnterCriticalSection | CUseCountedObject<T>::UCReleaseUse
- bug 1386487 - [Working] Crash in CContext::ID3D11DeviceContext1_Map_<T>
- [TODO] local testing for device-reset under non-e10s
- A workable testing flow with Dxcap in local.
- Use cases under device-reset testing.
- [Pending after local testing]bug 1379911 - [Working] Device Reset Testing.
- [TODO] try server
- Verified Dxcap.exe behavior on try server.
- callback or event communication between test case and Reftest.jsm
- Accurately to run DxCap.cpp in specific time slot.
- [TODO] try server
- [TODO Need breakdown]gfx labeling
- bug 1356956 - Label the messages under PCompositorBridge
- TODO (senior engs)
- breakdown every item into one small bug(less than one month)
- mentor topics
- Team influence
- Solid gfx triage/crash improvement plan
- Triage flow
- Hold a triage meeting to go through triage.(Optional)
open qusetion
- TODO (senior engs)
- breackdown every item into one small bug(less than one month)
- mentor topics
- Team influence