Games/GDC: Difference between revisions

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== Mozilla Booths Session ==
__FORCETOC__


Moscone Center, South Hall, Stand 205
== Mozilla Stand ==
 
The purpose of the booth allows us to showcase how Mozilla is enabling the Web to be a powerful gaming platform, through both Firefox desktop and Firefox OS. Hands-on demonstrations will be available for stand visitors to see first-hand the capabilities of our tools.
 
'''Location:''' Moscone Center, South Hall, Stand 205
 
=== Demopod ===
 
{|
! Start !! Wed Mar 19 !! Thu Mar 20 !! Fri Mar 21
|-
! 10:00 am
| Unity || Epic / Trendy || Unity
|-
! 10:30 am
| Unity || Epic / Trendy || Unity
|-
! 11:00 am
| Unity || Epic / Trendy || Unity
|-
! 11:30 am
| Unity || Epic / Trendy || Unity
|-
! 12:00 pm
| Web Based Game Tools || Web Based Game Tools || Web Based Game Tools
|-
! 12:30 pm
| Web Based Game Tools || Web Based Game Tools || Web Based Game Tools
|-
! 1:00 pm
| Epic / Trendy || Unity || Web Based Game Tools
|-
! 1:30 pm
| Epic / Trendy || Unity || Web Based Game Tools
|-
! 2:00 pm
| Epic / Trendy || Unity || Epic / Trendy
|-
! 2:30 pm
| Epic / Trendy || Unity || Epic / Trendy
|-
! 3:00 pm
| Unity || Epic / Trendy ||
|-
! 3:30 pm
| Unity || Epic / Trendy ||
|-
! 4:00 pm
| Unity || Epic / Trendy ||
|-
! 4:30 pm
| Unity || Epic / Trendy ||
|-
! 5:00 pm
| Web Based Game Tools || Web Based Game Tools ||
|-
! 5:30 pm
| Web Based Game Tools || Web Based Game Tools ||
|}
 
=== Sessions ===


{|  
{|  
Line 32: Line 92:
! 3:30 pm
! 3:30 pm
| Firefox Developer Tools: Profiling Your Application || Firefox Developer Tools: Profiling Your Application || -
| Firefox Developer Tools: Profiling Your Application || Firefox Developer Tools: Profiling Your Application || -
|}
== Sessions ==
In addition to our stand, Mozilla has a block of three one-hour sponsored sessions where six Mozillians will have the opportunity to present on Mozilla tools and how the Web is a great, and important platform for gaming.
'''Location:''' Room 2014, Moscone Center, West Hall
{|
! Time !! Session Title
|-
! 14:30 - 15:30
| [http://schedule.gdconf.com/session-id/828313 Mozilla's Showcase: I Can't Believe It's Not Native] ''by Martin Best, Vladimir Vukicevic''
|-
! 16:00 - 17:00
| [http://schedule.gdconf.com/session-id/828312 Compiling to the Web: Getting Started with asm.js and Emscripten] ''by Luke Wagner, Alon Zakai''
|-
! 17:30 - 18:30
| [http://schedule.gdconf.com/session-id/828313 Tools and Distribution Models for Games on the Modern Web] ''by Angelina Fabbro, Bill Maggs''
|-
|}
|}

Revision as of 23:05, 18 March 2014


Mozilla Stand

The purpose of the booth allows us to showcase how Mozilla is enabling the Web to be a powerful gaming platform, through both Firefox desktop and Firefox OS. Hands-on demonstrations will be available for stand visitors to see first-hand the capabilities of our tools.

Location: Moscone Center, South Hall, Stand 205

Demopod

Start Wed Mar 19 Thu Mar 20 Fri Mar 21
10:00 am Unity Epic / Trendy Unity
10:30 am Unity Epic / Trendy Unity
11:00 am Unity Epic / Trendy Unity
11:30 am Unity Epic / Trendy Unity
12:00 pm Web Based Game Tools Web Based Game Tools Web Based Game Tools
12:30 pm Web Based Game Tools Web Based Game Tools Web Based Game Tools
1:00 pm Epic / Trendy Unity Web Based Game Tools
1:30 pm Epic / Trendy Unity Web Based Game Tools
2:00 pm Epic / Trendy Unity Epic / Trendy
2:30 pm Epic / Trendy Unity Epic / Trendy
3:00 pm Unity Epic / Trendy
3:30 pm Unity Epic / Trendy
4:00 pm Unity Epic / Trendy
4:30 pm Unity Epic / Trendy
5:00 pm Web Based Game Tools Web Based Game Tools
5:30 pm Web Based Game Tools Web Based Game Tools

Sessions

Start Wed Mar 19 Thu Mar 20 Fri Mar 21
10:30 am Firefox Developer Tools: Video Stream Firefox Developer Tools: Video Stream WebGL Inspector
11:00 am Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL -
11:30am Firefox Developer Tools: Using the Shader Editor to Modify a Scene Firefox Developer Tools: Using the Shader Editor to Modify a Scene Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL
12:30 pm - - Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL
1:00 pm Mozilla port of the WebGL Inspector Mozilla port of the WebGL Inspector -
1:30 pm - - Firefox Developer Tools: Debugging JavaScript in the Browser
2:00 pm Firefox Developer Tools: Debugging JavaScript in the Browser Firefox Developer Tools: Debugging JavaScript in the Browser -
2:30 pm - - Firefox Developer Tools: Profiling Your Application
3:30 pm Firefox Developer Tools: Profiling Your Application Firefox Developer Tools: Profiling Your Application -

Sessions

In addition to our stand, Mozilla has a block of three one-hour sponsored sessions where six Mozillians will have the opportunity to present on Mozilla tools and how the Web is a great, and important platform for gaming.

Location: Room 2014, Moscone Center, West Hall

Time Session Title
14:30 - 15:30 Mozilla's Showcase: I Can't Believe It's Not Native by Martin Best, Vladimir Vukicevic
16:00 - 17:00 Compiling to the Web: Getting Started with asm.js and Emscripten by Luke Wagner, Alon Zakai
17:30 - 18:30 Tools and Distribution Models for Games on the Modern Web by Angelina Fabbro, Bill Maggs