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'''Location:''' Moscone Center, South Hall, Stand 205 | '''Location:''' Moscone Center, South Hall, Stand 205 | ||
=== | === Demo Pod Schedule === | ||
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Revision as of 15:38, 20 March 2014
Mozilla Stand
The purpose of the booth is to allows us to showcase how Mozilla is enabling the Web to be a powerful gaming platform, on both Firefox desktop and Firefox OS. Hands-on demonstrations will be available at the stand. Visitors will also want to catch our 15 minute presentations on the advances we have made in our browser developer tools that will be happening throughout the show.
Location: Moscone Center, South Hall, Stand 205
Demo Pod Schedule
Start | Wed Mar 19 | Thu Mar 20 | Fri Mar 21 |
---|---|---|---|
10:00 am | Unity | Epic / Trendy | Unity |
10:30 am | Unity | Epic / Trendy | Unity |
11:00 am | Unity | Epic / Trendy | Unity |
11:30 am | Unity | Epic / Trendy | Unity |
12:00 pm | Web Based Game Tools | Web Based Game Tools | Web Based Game Tools |
12:30 pm | Web Based Game Tools | Web Based Game Tools | Web Based Game Tools |
1:00 pm | Epic / Trendy | Unity | Web Based Game Tools |
1:30 pm | Epic / Trendy | Unity | Web Based Game Tools |
2:00 pm | Epic / Trendy | Unity | Epic / Trendy |
2:30 pm | Epic / Trendy | Unity | Epic / Trendy |
3:00 pm | Unity | Epic / Trendy | |
3:30 pm | Unity | Epic / Trendy | |
4:00 pm | Unity | Epic / Trendy | |
4:30 pm | Unity | Epic / Trendy | |
5:00 pm | Web Based Game Tools | Web Based Game Tools | |
5:30 pm | Web Based Game Tools | Web Based Game Tools |
Booth Presentations
Start | Wed Mar 19 | Thu Mar 20 | Fri Mar 21 |
---|---|---|---|
10:30 am | Firefox Developer Tools: Video Stream | Firefox Developer Tools: Video Stream | WebGL Inspector |
11:00 am | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL | - |
11:30am | Firefox Developer Tools: Using the Shader Editor to Modify a Scene | Firefox Developer Tools: Using the Shader Editor to Modify a Scene | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL |
12:30 pm | - | - | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL |
1:00 pm | Mozilla port of the WebGL Inspector | Mozilla port of the WebGL Inspector | - |
1:30 pm | - | - | Firefox Developer Tools: Debugging JavaScript in the Browser |
2:00 pm | Firefox Developer Tools: Debugging JavaScript in the Browser | Firefox Developer Tools: Debugging JavaScript in the Browser | - |
2:30 pm | - | - | Firefox Developer Tools: Profiling Your Application |
3:30 pm | Firefox Developer Tools: Profiling Your Application | Firefox Developer Tools: Profiling Your Application | - |
Sessions
In addition to our stand, Mozilla has a block of three one-hour sponsored sessions where six Mozillians will have the opportunity to present on Mozilla tools and how the Web is a great, and important platform for gaming.
Location: Room 2014, Moscone Center, West Hall
Time | Session Title |
---|---|
14:30 - 15:30 | Mozilla's Showcase: I Can't Believe It's Not Native by Martin Best, Vladimir Vukicevic |
16:00 - 17:00 | Compiling to the Web: Getting Started with asm.js and Emscripten by Luke Wagner, Alon Zakai |
17:30 - 18:30 | Tools and Distribution Models for Games on the Modern Web by Angelina Fabbro, Bill Maggs |