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=== | === Booth Presentations === | ||
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Revision as of 06:15, 19 March 2014
Mozilla Stand
The purpose of the booth allows us to showcase how Mozilla is enabling the Web to be a powerful gaming platform, through both Firefox desktop and Firefox OS. Hands-on demonstrations will be available for stand visitors to see first-hand the capabilities of our tools.
Location: Moscone Center, South Hall, Stand 205
Demopod
Start | Wed Mar 19 | Thu Mar 20 | Fri Mar 21 |
---|---|---|---|
10:00 am | Unity | Epic / Trendy | Unity |
10:30 am | Unity | Epic / Trendy | Unity |
11:00 am | Unity | Epic / Trendy | Unity |
11:30 am | Unity | Epic / Trendy | Unity |
12:00 pm | Web Based Game Tools | Web Based Game Tools | Web Based Game Tools |
12:30 pm | Web Based Game Tools | Web Based Game Tools | Web Based Game Tools |
1:00 pm | Epic / Trendy | Unity | Web Based Game Tools |
1:30 pm | Epic / Trendy | Unity | Web Based Game Tools |
2:00 pm | Epic / Trendy | Unity | Epic / Trendy |
2:30 pm | Epic / Trendy | Unity | Epic / Trendy |
3:00 pm | Unity | Epic / Trendy | |
3:30 pm | Unity | Epic / Trendy | |
4:00 pm | Unity | Epic / Trendy | |
4:30 pm | Unity | Epic / Trendy | |
5:00 pm | Web Based Game Tools | Web Based Game Tools | |
5:30 pm | Web Based Game Tools | Web Based Game Tools |
Booth Presentations
Start | Wed Mar 19 | Thu Mar 20 | Fri Mar 21 |
---|---|---|---|
10:30 am | Firefox Developer Tools: Video Stream | Firefox Developer Tools: Video Stream | WebGL Inspector |
11:00 am | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL | - |
11:30am | Firefox Developer Tools: Using the Shader Editor to Modify a Scene | Firefox Developer Tools: Using the Shader Editor to Modify a Scene | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL |
12:30 pm | - | - | Firefox Developer Tools: Using the Canvas Inspector to Debug WebGL |
1:00 pm | Mozilla port of the WebGL Inspector | Mozilla port of the WebGL Inspector | - |
1:30 pm | - | - | Firefox Developer Tools: Debugging JavaScript in the Browser |
2:00 pm | Firefox Developer Tools: Debugging JavaScript in the Browser | Firefox Developer Tools: Debugging JavaScript in the Browser | - |
2:30 pm | - | - | Firefox Developer Tools: Profiling Your Application |
3:30 pm | Firefox Developer Tools: Profiling Your Application | Firefox Developer Tools: Profiling Your Application | - |
Sessions
In addition to our stand, Mozilla has a block of three one-hour sponsored sessions where six Mozillians will have the opportunity to present on Mozilla tools and how the Web is a great, and important platform for gaming.
Location: Room 2014, Moscone Center, West Hall
Time | Session Title |
---|---|
14:30 - 15:30 | Mozilla's Showcase: I Can't Believe It's Not Native by Martin Best, Vladimir Vukicevic |
16:00 - 17:00 | Compiling to the Web: Getting Started with asm.js and Emscripten by Luke Wagner, Alon Zakai |
17:30 - 18:30 | Tools and Distribution Models for Games on the Modern Web by Angelina Fabbro, Bill Maggs |