TPEGFX/2017-Q4: Difference between revisions

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=== Jerry Shih ===
=== Jerry Shih ===
* WR improvement
* WR improvement
** wr-nightly related bug
** wr-nightly related to video/crash
* Stability
* Stability
**https://wiki.mozilla.org/TPEGFX/Bugs#GFX_stability
**https://wiki.mozilla.org/TPEGFX/Bugs#GFX_stability

Revision as of 08:29, 24 October 2017

GFX Topics(from high to low priority)

  • bug 1388995 gfx Stability
  • WR-nightly(Target at FF59)
    • Paint correctness (Top 50 sites)
    • Performance
    • Stability
  • WebRender
  • Animations(1371101)
  • Retained DisplayList/SVG performance
  • Tool/Build system improvement
  • Paint correctness(buglist)

Goal

ChihYi Leu

  • bug 1393383 - Support non-uniform radius for box shadow
    • WIP on Gecko glue code
  • TODO
    • Investigate recently happened intermittent mochitest OOM fails(bug 1393383)

Daosheng Mu

  • WebVR
  • WebGL
    • bug 1405600 - WebGL2.0 gpu instancing crashes on Windows Nightly
  • [TODO] WebVR backlog for Q4 or 2018
    • get perf/fps from Telemetry
    • video card from Telemetry
    • VR process with Rust
    • Think about gfxCrititalNote from crash-stat
      • sync after 8/15 WebVR meetup
  • Others

Ethan Lin

  • Layers-Free
    • Follow-up issues.
    • Improve SVG performance.
      • SVG fallback to one image
      • [TBD]SVG convert to WR cmds (wr-next)
    • Improve Fallback performance
  • Talos for QR(Co-work with vincent)
    • investigate first paint
  • [TBD] Tool support
  • Retained Display List
    • Help the function default on on Nightly.

Jerry Shih

  • WR improvement
    • wr-nightly related to video/crash
  • Stability
  • [TODO] mentor
    • TBD
  • TODO (mid of Jan review first two itmes)
    • breackdown every item into one small bug(less than one month)
    • mentor topics
    • Team influence

Kevin Chen

  • gfx Stability
    • TDR
      • Handle Video TDR
      • [TBD]TDR fallback refactor
        • unify the recovery path of 'killGPU' and 'device reset'
    • Stability triage
      • focus WR-stability
  • WR
    • focus on try failures of Quantum Render
  • TODO
    • breackdown every item into one small bug(between two week or less than one month)
    • frequently bugzilla updates

Morris Tseng

  • Layers-free
    • Item conversion
      • Support css filter
      • Support svg filter
  • WR improvement
    • Support all filter(css/svg) mode.
    • Debugging tool.
  • Table refactor
    • A efficient way to iterator column of table. (mentoring or implementing)
  • [TODO] follow up with QA support
  • [TODO] Mentoring.

Peter Chang

  • OMTA
    • Works in compositor side
      • [Done]Add sampleanimation(bug 1345017) ~ two weeks
      • [Done]enable WebRender OMTA by default(bug 1358437)
    • Support OMTA testing flow
      • move OMTA testing methods into share sub-protocol(bug 1316906)

Vincent Liu

  • wr-nightly P1 bugs
    • Enable more tests for QR
  • Study/Learning
  • [TBD] work on specific topic, like correctness or performance
  • TODO (senior engs)
    • breakdown every item into one small bug(less than one month)
    • mentor topics
    • Team influence
    • Solid gfx triage/crash improvement plan
      • Triage flow
      • Hold a triage meeting to go through triage.(Optional)

open qusetion

  • TODO (senior engs)
    • breackdown every item into one small bug(less than one month)
    • mentor topics
    • Team influence